credits 
the cube
three dimensional projection

(2002)

three panes of projected images (X,Y,Z) form three
sides of the inside of a huge cube. the viewer will
find the image distorted, depending on his position
in the room. however, there always exists a point
from which the three projected images appear as
one perfectly flat image. thus viewing a
two-dimensional image becomes an experience
directly related to three-dimensional space.

concept and design
by lucas elzea, mark glassner, herbert hunger

technical realization and programming by herbert hunger

edited by herbert hunger & lisa pock
titles by lucas elzea

client: weinper
 
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